Tag: mathematica

  • Numerically Solving Discrete Systems with Mathematica for Robocode

    As a learning project, I’ve been trying to forwards-integrate Robocode physics using Mathematica. Robocode is a programming game where two or more tanks battle in a 2D arena, attempting to hit enemies while simultaneously dodging bullets. In order to better determine all the possible locations my tank could move to given an initial state and fixed…